Race Safety

The oceans are somewhat dangerous. People drown, get eaten, fall off the edge of the planet. Because we like to keep tragedy to a manageable level we've thrown a bit of a safety fishing net in place. 

We train you and give you a bunch of safety equipment and - in the case of having a leg chewed up by an angry shark - an emergency tracker you can use to contact the Race boats if you're in trouble.

We'll also ensure one member of each team has enough experience to handle the race (RYA Day Skipper or equivalent) and you will all need to be able to swim. You will be assessed after training and if you're lacking in the skills you won't qualify to race.


You're going to have to wear a fetching life vest to stop you sinking and you'll all be given a tracking device and your boat will have an LED flare.

Race Boats

Race boats will be tracking you as you sail - if you're in the shit you can hit the SOS button and the Race Boats will respond, but bear in mind it's the Indian Ocean and not central London, you'll still be responsible for keeping yourself in one piece.

The Rules

This is an outline of the rules, the full version will be published in the sailors' handbook.

The course will be locked down outside of daylight hours and we will lay down a penalty on your arse for ignoring it.

You're on your own. While accepting assistance from the race organisers will earn you a time penalty feel free to make use of local skills to keep your boat afloat and on track.

Don't mess with the sails. No modifications to the boat to make it faster. Feel free to make it slower.

You'll be slapped with a penalty for false starts or missed check-points.

Chivalry first. If you see another boat in trouble you must stop and help them.

The race crew reserve the right to amend the course or hold the race.